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Class: Profile

Represents player's profile from /profile command

Hierarchy

Properties

adventurePoints

adventurePoints: number


badges

badges: { id: number ; quantity: number }[]


bootcamp

bootcamp: number


cheese

cheese: number


client

client: Client

Inherited from

Player.client


first

first: number


gender

gender: Gender


hasAdventure

hasAdventure: boolean


id

id: number


level

level: number


look

look: string


modeStatus

modeStatus: { imageId: number ; mode: number ; progress: number ; progressLimit: number }[]


name

name: string

The player's name.

Inherited from

Player.name


orbId

orbId: number


orbs

orbs: number[]


registrationDate

registrationDate: number


role

role: Role


saves

saves: Object

Type declaration

NameType
divinenumber
divineNoSkillnumber
hardnumber
hardNoSkillnumber
normalnumber
normalNoSkillnumber

shamanCheese

shamanCheese: number


soulmate

soulmate: string


titleId

titleId: number


titles

titles: { id: number ; star: number }[]


tribeName

tribeName: string

Methods

friend

friend(): void

Add player to the friend list

Returns

void

Inherited from

Player.friend


unfriend

unfriend(): void

Remove player from the friend list

Returns

void

Inherited from

Player.unfriend


whisper

whisper(message): void

Send a whisper to the player

Parameters

NameType
messagestring

Returns

void

Inherited from

Player.whisper