Class: RoomPlayer
Represents a player from the room.
Hierarchy
↳
RoomPlayer
Properties
cheeses
• cheeses: number
The number of cheeses that the player is carrying.
client
• client: Client
Inherited from
facingRight
• facingRight: boolean
Whether or not the player is facing right.
gender
• gender: number
The player's gender.
isDead
• isDead: boolean
Whether or not the player is dead.
isJumping
• isJumping: boolean
Whether or not the player is in the air.
isShaman
• isShaman: boolean
Whether or not the player is shaman.
isVampire
• isVampire: boolean
Whether or not the player is vampire.
look
• look: string
The current items and customisation of the player’s outfit as 1;0,0,0,0,0,0,0,0,0
.
mouseColor
• mouseColor: number
The player's mouse color.
movingLeft
• movingLeft: boolean
Whether or not the player is moving left.
movingRight
• movingRight: boolean
Whether or not the player is moving right.
name
• name: string
The player's name.
Inherited from
nameColor
• nameColor: number
The player's name color, By default : -1
.
pcode
• pcode: number
The player's temporary code.
respawnId
• respawnId: number
The player's current respawn ID.
score
• score: number
The player's score.
shamanColor
• shamanColor: number
The player's shaman color.
title
• title: number
The player's title ID.
titleStars
• titleStars: number
How many stars in the title.
vx
• vx: number
The player’s X velocity.
vy
• vy: number
The player’s Y velocity.
x
• x: number
The player’s X coordinate.
y
• y: number
The player’s Y coordinate.
Accessors
hasCheese
• get
hasCheese(): boolean
Whether or not the player has a cheese.
Returns
boolean
Methods
friend
▸ friend(): void
Add player to the friend list
Returns
void
Inherited from
unfriend
▸ unfriend(): void
Remove player from the friend list
Returns
void
Inherited from
whisper
▸ whisper(message
): void
Send a whisper to the player
Parameters
Name | Type |
---|---|
message | string |
Returns
void